Activision Call Of Duty Black Ops III Ps4
The game takes place in Kyrat, a fictional Himalayan country. The main story follows Ajay Ghale, a young Kyrati-American, as he is caught in a civil war involving Kyrat’s Royal Army, controlled by tyrannical king Pagan Min, and a rebel movement called the Golden Path. Gameplay focuses on combat and exploration; players battle enemy soldiers and dangerous wildlife using a wide array of weapons. The game features many elements found in role-playing games, such as a branching storyline, and side quests. The game also features a map editor, a co-operative multiplayer mode, and an asymmetrical competitive multiplayer mode.
Announced in May 2014, development on Far Cry 4 began immediately after the shipment of Assassin’s Creed III in late 2012. The team originally intended to develop a direct sequel to Far Cry 3 that continues 3‘s story, but the idea was later scrapped and the team decided to develop a new setting and new story for the game. Certain aspects of Far Cry 4 were inspired by the Nepalese Civil War, and the costume of the game’s antagonist Pagan Min was inspired by Japanese films Ichi the Killer and Brother. The game’s competitive multiplayer was created by Red Storm Entertainment while the Shangri-La segments in the campaign were handled by Ubisoft Toronto.
Far Cry 4 was met with a mostly positive critical reception upon release. Critics praised the open world design, visuals, soundtrack, and characters, particularly antagonist Pagan Min, as well as new gameplay additions and the wealth of content. However, some critics disliked the story and found the game too similar to its predecessor. The game was a commercial success, selling seven million copies by the end of 2014, and was the biggest launch in the franchise’s history. Several releases of downloadable content were subsequently published. A successor, Far Cry 5, was released on March 27, 2018.
: In Black Ops 3, Treyarch introduces a new momentum-based chained-movement system which enables players to fluidly move through the environment with finesse, using controlled thrust jumps, slides, wall runs and mantling abilities in a myriad of combinations, all while continuously keeping full control over their weapon. Maps are designed from the ground-up for the new movement system, enabling players to be successful with traditional movement, as well as with advanced tactics and maneuvers.